Tag Archives: Roguelikes

On Learning

As always, you may click on images to view larger versions. I haven’t played Paradox Interactive’s grand spacefaring strategy game Stellaris, but I have enjoyed reading about it. It’s great at generating stories, like the one recently chronicled over at … Continue reading

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Roguelike Updates: This Time It’s Personal

Readers unfamiliar with roguelikes may wish to read my introduction to the genre, and possibly peruse some of my Roguelike Highlights posts. And maybe read about why we might want to start calling them deathcrawls instead. Also, as always, you … Continue reading

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More Magical Misadventures

Readers unfamiliar with roguelikes (or should I say deathcrawls?) may wish to read my introduction to the genre first. I’ve also posted about Dungeon Crawl Stone Soup a lot, so you might want to read those posts too, but keep … Continue reading

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Roguelike Updates: Square Dancing On Stilts

Readers unfamiliar with roguelikes may wish to read my introduction to the genre, and possibly peruse some of my Roguelike Highlights posts. And maybe read about why we might want to start calling them deathcrawls instead. Also, as always, you … Continue reading

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Roguelike Updates: Caves Of Qud Goes Commercial

Readers unfamiliar with roguelikes may wish to read my introduction to the genre, and possibly peruse some of my Roguelike Highlights posts. And maybe read about why we might want to start calling them deathcrawls instead. Also, as always, you … Continue reading

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The Name Game: Rebranding The Roguelike

As always, you can click on images to view larger versions. What’s this? A Name Game post that’s actually serious? Indeed it is, but never fear, the Name Game will return to making fun of silly game names soon enough. … Continue reading

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In Space, No One Can Hear Your Roguelike Updates

Readers unfamiliar with roguelikes may wish to read my introduction to the genre, and possibly peruse some of my Roguelike Highlights posts. Also, as always, you can click on images to view larger versions. Well, it’s been another long delay … Continue reading

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