Monthly Archives: June 2014

Perchance To Dream: Proteus

Ed Key and David Kanaga’s Proteus is the kind of game that sparks heated debates about whether or not it is actually a game. Personally, I think such debates are silly. Who cares what we call it? The important questions … Continue reading

Posted in Uncategorized | Tagged , , , | 2 Comments

Hold Fast To Your: Labyrinthine Dreams

In my last post I was lamenting how far behind I am when it comes to posting about games. But now I’m posting about a game a mere week and a half after its release. That’s nearly instantaneous, by the … Continue reading

Posted in Uncategorized | Tagged , , | Leave a comment