Monthly Archives: May 2012

Indie Time: Chain of Retribution (part 1)

I first read about Chain of Retribution over at IndieRPGs, and at first it looked like a fairly standard Japanese-style role-playing game made using RPGMaker. But what caught my attention is that it is apparently a “chain game”, meaning that … Continue reading

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New Skyjacker Kickstarter Is Up

First I wrote about the Skyjacker demo, which reveals a rather slick space sim that’s already quite a ways along in development. Then I noted that the Kickstarter for the project was being rebooted. Well, now the new Kickstarter campaign … Continue reading

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Celebrating Super-Hard Platformers

A couple of weeks ago I posted about Ben “Yahtzee” Croshaw’s latest game, Poacher. After taking a break to revisit The Desolate Room, I went back to Poacher and found the secret ending. As expected, it involved an incredibly difficult … Continue reading

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Skyjacker Kickstarter To Be Rebooted

With regards to my last post about Skyjacker, it looks like the developers have decided to scrap their current Kickstarter project so they can start a new, better one. The news comes in the project’s latest update, although the current … Continue reading

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Demo Time: Skyjacker

Ah, demos. They were these things we used to have that let you try out part of a game before you decided to buy it. Now, there are so many inexpensive games available digitally that most developers don’t bother making … Continue reading

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One That Got Away: The Desolate Room

Several weeks ago I saw a post on the IndieGames.com blog about The Desolate Hope, a new freeware game from ScottGames. My first thought was, “is this a sequel to The Desolate Room?” And indeed it is. The Desolate Room … Continue reading

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Indie Time: Poacher

Most people know Ben “Yahtzee” Croshaw for his fast-talking, foulmouthed and often hilarious Zero Punctuation video reviews of various games, but he’s also made a few games of his own. Long before starting Zero Punctuation he made several point and … Continue reading

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